An Embodied Interactive Mapping with Real-time Generative Visual

Contamination to System ❗️🌊❗️

“Contamination to System” – An Embodied interactive mapping with real-time generative visual. [ ‘Contamination to System’ explores ocean contamination and the threats to sea creatures caused by humans. When people come, trash and pollution liquid leak from their hands and bodies. I do that by using the real-time generated visual to create an embodied interactive mapping. The project gets inspiration from the phenomenon that some sea creatures consume man-made contamination which then combines in their body and finally flows into the sea ecosystem. ] – Video Presentation <!DOCTYPE HTML> Main software: Blender, TouchDesigner, StableDiffusion Main hardware: Zed Camera ...

A contextualized digital art project about fear aroused by the creature, cockroach, that appeared on a normal day in tropical cities.

AN ORDINARY ROOM 🚪

“AN ORDINARY ROOM 🚪” – A contextualized digital art project about fear aroused by the creature, cockroach, that appeared on a normal day in tropical cities. [ This is an ordinary room. We sit on the couch. We talk. We laugh. We find out something approach. We were scared and we screamed. We finally slap. This is an ordinary normal life. When engaged in ordinary conversation, suddenly, a mysterious and terrifying cockroach scurries into the room. The fear it elicits is universal, transcending cultural boundaries. Our goal is to recreate this experience virtually, triggering memories for those who’ve encountered these resilient creatures and introducing the sensation to those who haven’t.] – Interaction Design – Process: Test Video <!DOCTYPE HTML> – Project Reflection ...

An Interactive installation with physical controller and generative visuals

Blossom to Soar 🦋

“Blossom to Soar” – An Interactive installation with physical controller and generative visuals. [ ‘Blossom to Soar’ is an interactive installation with generative visuals, exploring the contrast between freedom and bondage, and the creativity of nature. By picking up the flower pot and then tilting it, grow your digital butterfly orchid and release into the posture of flying butterflies, presenting a magical dance of digital and nature. ] – Concept Phalaenopsis, commonly known as butterfly orchids. The name ‘Phalaenopsis’ comes from two Greek words, ‘Phalaina’ (meaning moth or butterfly) and ‘opsis’ (meaning similar). Therefore, ‘Phalaenopsis’ translates to ‘plant resembling a butterfly.’ Butterfly orchids have been cultivated by humans as ornamental plants with beauty and colorfulness. People give this plant glorious meanings, while the original butterfly orchids that grew in their natural environment were even not noticeable by us. Indeed, the association between butterfly orchids and butterflies seems to be limited to their outward appearance, without endowing them with true freedom of spirit. Just like various limitations and restrictions exist in human society, leading people to contemplate the balance between individual freedom and societal rules. In this project, through the transformation & returning between Butterfly Orchids & Butterflies, combining with participant’s involvements. The plant with its free spirit to discuss the Freedom & Bondage of Life and convey the message of breaking through limitations. ...

A real-time audio visual experiment

InterReaction 🎙️

“InterReaction” – A real-time audio visual experiment. [ InterReaction’s concept is to create a mesmerizing real-time visual effect to bring sound to life. By combining dynamic particle-based graphics and abstract live camera footage, I create the psychedelic visual experience on screen. Viewers can engage with the visuals by pressing specific keys on the keyboard to switch between different sounds (designated as 1, 2, and 3) and alter graphic patterns (designated as 5, 6, and 7). Additionally, viewers can transform the entire color atmosphere by covering the webcam with their hand or an object. InterReaction is my initial project using Touchdesigner to explore into the realm of audio-reactive visuals. Through this experiment, I delved into some simple interaction can made to control visual changes, moving materials and audio manipulating methods in the real time interactive multimedia contents. It’s a great start to seek and create unique sensory storytelling and journey. ] ...